Earlier this month the Voyages Kickstater closed and creators Matthew Dunstan and Rory Muldoon delivered the game just a couple weeks later. The game is a clever exploration game that uses a printable map and dice to simulate a seafaring adventure while leaving compelling choices to players.
Voyages is the first print at home game from Postmark Games. You are the captain of a ship sailing the open seas, using dice to determine your fate. Navigate the waters carefully to pick up new crew and cargo, chart unexplored horizons, land on islands or even defeat the mysterious Dread. Whoever who has performed the greatest deeds by the end of the game will be declared the victor!VOYAGES by Postmark Games
There are few, if any, roll and write games that give you the same sense of freedom and exploration as Voyages. Thanks to the innovative mechanism using dice to set direction and speed, players must balance their long-term plans with the whims of the wind from turn to turn. You can choose to be a savvy trader, picking up goods from all around the sea and selling at settlements at just the right time, a fearless explorer trying to chart every corner of the ocean, or a ruthless warrior tracking down and slaying the feared Dread. Or a mixture of all three – delivered in a quick, easy to learn game that can be played in just 20 minutes.VOYAGES by Postmark Games
My first play through was a solo round and I was impressed by the intuitive rules, good design of the map and the fun of making decisions about resources and responding to the situations the dice presented.
The game is not yet available to folks who didn’t back on Kickstarter, but it’s worth keeping an eye out for